Package net.fateuhc.plugin.player
Class Profile
java.lang.Object
net.fateuhc.plugin.player.Profile
The profile of a FateUHC player.
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionorg.bukkit.EffectGet the arrow trail effect.intGet the player's current kills.getData()Get the profile data.intGet the amount diamonds the player has mined.Get the Cooldown for Do Not Disturb Invincibility.Get the Game Back Cooldown.intGet the amount of gold the player has mined.Get the Cooldown for HelpOP.Get the player's kill history.intGet the amount of iron the player has mined.Get the cooldown for No Clean Invincibility.Get the player's name.Get the player state of the player.Get the Cooldown of the queue toggle.Get the relog time thats left.Get the Cooldown for Reporting.org.bukkit.EffectGet the rod trail effect.Get the Thank cooldown.getUUID()Get the UUID of the profile owner.booleanIs the player awaiting seed input?booleanHas the player been death kicked?booleanIs the player disqualified?booleanisFrozen()Is the player frozen?booleanHas the player logger died?booleanIs the player in moles chat?booleanIs the player playing the game?booleanIs the player in spectator chat?booleanIs the player in team chat?booleanIs the player vanished?voidsetArrowTrail(org.bukkit.Effect effect) Set the arrow trail effect.voidsetDisqualified(boolean disqualified) Set if the player is disqualified.voidsetRodTrail(org.bukkit.Effect effect) Set the rod trail effect.
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Constructor Details- 
Profilepublic Profile()
 
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Method Details- 
getDataGet the profile data.- Returns:
- ProfileData
 
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getUUIDGet the UUID of the profile owner.- Returns:
- UUID
 
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getPlayerStateGet the player state of the player.- Returns:
- PlayerState
 
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getQueueToggleCooldownGet the Cooldown of the queue toggle.- Returns:
- Cooldown
 
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getHelpCooldownGet the Cooldown for HelpOP.- Returns:
- Cooldown
 
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getReportCooldownGet the Cooldown for Reporting.- Returns:
- Cooldown
 
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getThankCooldownGet the Thank cooldown.- Returns:
- Cooldown
 
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getGameBackCooldownGet the Game Back Cooldown.- Returns:
- Cooldown
 
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getNoCleanInvincibilityGet the cooldown for No Clean Invincibility.- Returns:
- Cooldown
 
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getDNDInvincibilityGet the Cooldown for Do Not Disturb Invincibility.- Returns:
- Cooldown
 
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getRodTrailpublic org.bukkit.Effect getRodTrail()Get the rod trail effect.- Returns:
- Effect
 
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setRodTrailpublic void setRodTrail(org.bukkit.Effect effect) Set the rod trail effect.- Parameters:
- effect- The new effect.
 
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getArrowTrailpublic org.bukkit.Effect getArrowTrail()Get the arrow trail effect.- Returns:
- Effect
 
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setArrowTrailpublic void setArrowTrail(org.bukkit.Effect effect) Set the arrow trail effect.- Parameters:
- effect-- Effect
 
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isPlayingpublic boolean isPlaying()Is the player playing the game?- Returns:
- Boolean
 
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isTeamChatpublic boolean isTeamChat()Is the player in team chat?- Returns:
- Boolean
 
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isDisqualifiedpublic boolean isDisqualified()Is the player disqualified?- Returns:
- Boolean
 
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setDisqualifiedpublic void setDisqualified(boolean disqualified) Set if the player is disqualified.- Parameters:
- disqualified-- Booleanof if they want to be disqualified.
 
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isLoggerDiedpublic boolean isLoggerDied()Has the player logger died?- Returns:
- Boolean
 
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isFrozenpublic boolean isFrozen()Is the player frozen?- Returns:
- Boolean
 
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isDeathKickedpublic boolean isDeathKicked()Has the player been death kicked?- Returns:
- Boolean
 
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isSpectatorChatpublic boolean isSpectatorChat()Is the player in spectator chat?- Returns:
- Boolean
 
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isVanishedpublic boolean isVanished()Is the player vanished?- Returns:
- Boolean
 
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isMolesChatpublic boolean isMolesChat()Is the player in moles chat?- Returns:
- Boolean
 
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isAwaitingSeedInputpublic boolean isAwaitingSeedInput()Is the player awaiting seed input?- Returns:
- Boolean
 
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getCurrentKillspublic int getCurrentKills()Get the player's current kills.- Returns:
- Integer
 
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getDiamondsMinedpublic int getDiamondsMined()Get the amount diamonds the player has mined.- Returns:
- Integer
 
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getGoldMinedpublic int getGoldMined()Get the amount of gold the player has mined.- Returns:
- Integer
 
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getIronMinedpublic int getIronMined()Get the amount of iron the player has mined.- Returns:
- Integer
 
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getPlayerNameGet the player's name.- Returns:
- Integer
 
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getReloggTimeLeftGet the relog time thats left.- Returns:
- Integer
 
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getHistoryKillsGet the player's kill history.- Returns:
- Integer
 
 
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